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Showing posts with label Action. Show all posts
Showing posts with label Action. Show all posts

Grand Theft Auto V RELOADED

Grand Theft Auto V is an open world, action-adventure video game developed by Rockstar North and published by Rockstar Games. It was released on 17 September 2013 for the PlayStation 3 and Xbox 360. An enhanced version of the game was released on 18 November 2014 for the PlayStation 4 and Xbox One, and 14 April 2015 for Microsoft Windows. The game is the first main entry in the Grand Theft Auto series since 2008's Grand Theft Auto IV. Set within the fictional state of San Andreas (based on Southern California), the single-player story follows three criminals and their efforts to commit heists while under pressure from a government agency. The open world design lets players freely roam San Andreas, which includes open countryside and the fictional city of Los Santos (based on Los Angeles).
The game is played from either a third-person or first-person view[c] and its world is navigated on foot or by vehicle. Players control the three lead protagonists throughout the single-player mode, switching between them both during and outside of missions. The story is centred on the heist sequences, and many of the missions involve shooting and driving gameplay. Players who commit crimes may incite a response from law enforcement agencies, measured by a "wanted" system that governs the aggression of their response. Grand Theft Auto Online, the online multiplayer mode, lets up to 30 players explore the open world and engage in cooperative or competitive game matches.

Nine years after a botched robbery in Ludendorff, North Yankton, former bank robber Michael Townley is living under witness protection with his family in Los Santos, San Andreas, under the alias Michael De Santa. When Michael discovers his wife, Amanda, has been sleeping with her tennis coach, he chases the coach to a mansion and destroys it out of anger. The mansion's owner turns out to be the girlfriend of a Mexican drug lord named Martin Madrazo. Madrazo demands compensation under the threat of further violence, so Michael goes back into a life of crime to obtain the money. Together with his accomplice, Franklin Clinton, they perform a jewellery shop heist to help pay their debt. Michael's sole surviving partner in the Ludendorff robbery, Trevor Philips, hears of the jewellery heist and realises that it was Michael's handiwork. The two reunite after Trevor tracks Michael down in Los Santos.
The personal lives of the protagonists begin to spiral out of control. Michael's family leaves him, and his attempts to make something of himself bring him into conflict with Devin Weston, a self-made billionaire venture capitalist and corporate raider who develops a grudge against him and vows revenge. Franklin rescues his friend Lamar Davis from gangster Harold "Stretch" Joseph, who repeatedly attempts to kill Lamar to prove himself to his brethren. Trevor's reckless efforts to consolidate his control over various black markets in Blaine County see him waging war against the San Andreas chapter of The Lost outlaw motorcycle club, a number of Latin American street gangs, rival meth dealers, government-sponsored mercenaries and Triad kingpin Wei Cheng.
Federal Investigation Bureau (FIB) government agents Dave Norton and Steve Haines contact Michael and demand that he perform a series of operations with Franklin and Trevor to undermine a rival agency, the International Affairs Agency (IAA).Under Haines' direction, they attack an armoured convoy carrying funds intended for the IAA and raid a bank containing the payroll for all corrupt police and public officials in Los Santos. As Haines comes under increasing scrutiny for his methods, he forces Franklin and Michael to infiltrate the FIB headquarters and erase any evidence being used against him from their servers. Michael takes the opportunity to wipe any data on his own activities, destroying Haines' leverage over him. The trio start planning their most daring feat ever: raiding the Union Depository's gold bullion reserve, and Michael makes amends with his family and they start living together again after returning to Los Santos.
Eventually, Trevor discovers that a former Ludendorff heist accomplice, Brad Snider, was not in prison as he was led to believe, but killed during the heist and buried in the grave marked for Michael. Trevor's feelings of betrayal cause friction within the group and threaten to undermine their Union Depository plans. When Michael and Norton, both of whom are betrayed by Haines, are caught in a Mexican standoff between the FIB, IAA and private security firm Merryweather, Trevor aids in their escape, holding that only he has the right to kill Michael. Despite not forgiving Michael, Trevor still wants to perform the Union Depository heist; the duo agree to part ways afterwards.
The Union Depository heist is completed successfully, but Franklin is approached by two parties separately who demand that he kill Trevor or Michael. Haines and Norton contend that Trevor is a liability, and Weston wants retribution for Michael's betrayal. Franklin has three choices: kill Michael, kill Trevor or kill neither and face their enemies together. Should Franklin kill either Michael or Trevor, he ceases contact with the survivor and returns to his old life.Should he kill neither, the trio join forces to withstand an onslaught from the FIB and Merryweather before going on to kill Haines, Stretch, Cheng and Weston. With all their enemies disposed, the three cease working together, but remain friends.

THIS GAME WORKS ON MINIMUM REQUIREMENTS.IT WORKS FULL SMOOTH,EVEN  ON C 2 Duo.








Get Torrent of This Game

AC4 Black Flag Highly Compressed



















The game features three main cities; Havana, Kingston, and Nassau, Bahamas, which reside under Spanish, British and pirate influence, respectively. The game also features 50 other "unique" locations to explore, with a 60/40 balance between land and naval exploration. Assassin's Creed IV has a more open world feel, with missions similar to those found in Assassin's Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin's Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins and small villages and the world is being built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin's Creed III, allowing the player to hunt on land, and fish in the water.

PROTOTYPE 2 RADNET DLC All Skins

Download the rar file and then do what I tell you, its really easy! This is the only working file, and its working 100%.

1. Download the rar file from here

2. Extract all the files first.
3. Copy all the files to the game directory.
4. Double click the file name '3D Game Prototype 2 DLC Unlocker'.
5. Some thing in chineese would be written, ignore it and click OK.
6. Its all done, now start the game, every skin would be unlocked.

WARNING!TO UNLOCK ALEX MERCER SKIN YOU MUST NEED TO COMPLETE ALL THE  RADNET EVENTS OR JUST DOWNLOAD ALL SKINS UNLOCKED SAVE GAME 

GTA IV Episodes From Liberty City DLC


This is only the DLC of Grand Theft Auto IV. Game should already be downloaded.


METAL GEAR SOLID RISING Blackbox


Players assume control of Raiden, a katana-wielding cyborg. He is initially playable in his "White" form, which was based on his appearance in Guns of the Patriots, where he is depicted wearing white armor. At the second chapter in the game he switches to the more powerful "Black" cyborg armor variant.Nevertheless the player can alter Raiden's appearance through alternative skins. Unlike previous titles in the Metal Gear series, where players try not to be noticed by enemies, Rising is action oriented, focusing on swordfighting and a sophisticated cutting system to fight and defeat enemies. Although Raiden's main weapon is his high-frequency blade, Raiden can wield weapons such as a dagger or a rocket launcher. Other subweapons can only be obtained after defeating the game's bosses.
The game's cutting system allows players to engage in melee combat, as well as to precisely slash enemies and objects at will along a geomatrical plane using the "free slicing" Blade Mode. Virtually any object in the game can be cut, including vehicles and enemies, though elements of the environment were intentionally limited to structures such as pillars and walls to better facilitate the game. Entering Blade Mode produces a special targeting reticule in the form of a transparent blue plane which can be rotated and moved, tracing orange lines across the surfaces of objects to indicate exactly where they will be cut; it can also be used to enter a bullet time state, giving players the opportunity to precisely slash targets during moments of action, such as slicing through a falling target from multiple angles before it hits the ground. These features can be employed strategically, for example disabling opponents, finding weak points and gaps in armor, severing support columns to collapse ceilings or walls onto enemies, deflecting enemy fire, or cutting through objects to remove enemy cover. However, entering into Blade Mode reduces Raiden's energy to the point that if dropped to a certain level, it cannot be used. Across the story the player obtains the Ripper Mode, a state which enhances Raiden's power for a limited time facilitating the use of Blade Mode.
Raiden has the ability to parry attacks even when his back is turned, allowing him to counterattack enemies and perform multiple combos.The player also has access to a stealth mode called "Ninja Dash" which drastically increases Raiden's speed and allows him to climb certain areas. This allows him to strategically ambush an enemy rather than fighting head to head. Another key feature is called Zandatsu (斬奪?, lit. "cut and take"), and involves "cutting" through enemies and "taking" parts, energy, ammunition, items, and information from the bodies of dismembered cyborgs and robots. This maneuver can be employed when attacking an enemy during Blade Mode and helps Raiden gain energy. When completing a mission, the player will be rewarded with a specific amount of points depending on his or her performance and will receive a grade, with the highest being "S". These points allow them to buy upgrades for Raiden's equipment.
The player can carry out reconnaissance using a visor. Through this, the player can verify the areas and proceed to the objective avoiding contact with enemies. Hiding in a cardboard box makes sneaking easier for Raiden. Being spotted by an enemy triggers the "Alert Mode", in which Raiden is assaulted by multiple enemies for a determined time. The player also gains assistance from Bladewolf, a dog-like machine that gathers map information for Raiden.
                                         
Game Play Screens:


RESIDENT EVIL REVELATIONS




















The game is set between Resident Evil 4 and Resident Evil 5. It depicts the events shortly after the establishment of the Bioterrorism Security Assessment Alliance (BSAA), a counter-terrorism group introduced in Resident Evil 5. The story revolves around BSAA co-founders Jill Valentine and Chris Redfield, the protagonists of the first Resident Evil. During the game's events, Jill and Parker Luciani are sent to search for Chris Redfield and Jessica Sherawat on the SS Queen Zenobia, that serves as the game's setting. The game's story includes a flashback, which revolves around the "floating city" of Terragrigia (Italian for "Grey Earth") one year prior to the game's events, when the Federal Bioterrorism Commission (FBC) sent agents – including Parker and Jessica – to keep the situation under control after the bioterrorist organization "Il Veltro" launched an attack on the city using bio-organic weapons (BOW) in opposition to Terragrigia's solar energy development.
In 2005, BSAA head Clive R. O'Brian sends out Jill Valentine and her new partner, Parker Luciani, to search for Chris Redfield and his new partner, Jessica Sherawat. They have reportedly gone missing and lost contact with HQ during their mission to investigate Veltro's possible reappearance. Jill and Parker are sent to search for them at their last known location, the cruise ship SS Queen Zenobia. During their search, they encounter several B.O.W.s on the ship infected with the T-Abyss virus, a marine virus derived from the deadly T-Virus. They finally enter a room where they believe Chris is being held, realizing too late that it was all a trap. Chris and Jessica, meanwhile, find a base of operations for Veltro; the Valkoinen Mökki airstrip in the mountains. Being informed by O'Brian that Jill and Parker are missing in the Mediterranean, they are redeployed to investigate their whereabouts. Awakening in separate locked rooms aboard the Zenobia, Jill and Parker manage to escape and regroup. They later encounter FBC agent Raymond Vester, whose life Parker had saved during the Terragrigia Panic. They also witness a video transmission of a masked man claiming to be part of Veltro who threatens to infect approximately one fifth of the Earth's oceans with the T-Abyss, which was created in retaliation to the FBC for their involvement in the destruction of Veltro's forces on Terragrigia.
Chris requests that a team be sent to Valkoinen Mökki to find information on the ship, prompting O'Brian to order BSAA agents Quint Cetcham and Keith Lumley to investigate. Jill and Parker reach the ship's antenna to contact HQ, requesting evacuation, but are cut short by O'Brian receiving a call from the European Security Force, informing him that the Regia Solis has been activated and is targeting the ship. Meanwhile, Quint and Keith discover that O'Brian had orchestrated Veltro's re-emergence along with other crucial information. However, they lose contact with O'Brian when an airstrike decimates Valkoinen Mökki. Chris and Jessica arrive to the Queen Zenobia. At the same time, Jill and Parker are confronted by the Veltro operative, who poses various questions hinting at a larger conspiracy. However, before he can reveal anymore, Jessica shoots him. Parker unmasks him to discover it was Raymond. He seemingly dies after whispering something to him. Afterwards, Chris and Jill make their way to the ship's laboratory to stop the virus from contaminating the sea, while Parker and Jessica search for a way to stop the ship from sinking. During the search, Parker turns his gun on Jessica, suspecting her of being an FBC mole, as told by Vester. At the same time, Raymond reveals himself to be alive, having worn a Kevlar vest, and working with O'Brian. Jessica wounds Parker and initiates the self-destruct sequence, confirming her to be the mole. Having found the laboratory, Chris and Jill are confronted by Lansdale, via video uplink, revealing that he worked with Veltro in the Terragrigia Panic in an effort to increase the FBC's funding and international influence; notes left by former crew members reveal that he had dispatched a research team to create a vaccine, and then killed them off by releasing the ship's monsters after they'd sent it to him. Despite the Queen Zenobia self-destructing, they manage to neutralize the virus. Pilot Kirk Mathison contacts Chris and Jill informing them that he is there to extract them. They then meet with an injured Parker but despite the pair's attempt at saving him, Parker falls into the fire below a broken catwalk.
O'Brian informs Chris and Jill about the truth behind the mission: he had orchestrated the events in an effort to gather evidence of Lansdale's involvement in Terragrigia. He then informs them of the results from Keith and Quint's data analysis: the existence of a third sister ship known as the Queen Dido below the ruins of Terragrigia, which was destroyed by Lansdale to eliminate incriminating evidence of his involvement. However, Lansdale then proceeds to arrest O'Brian, cutting off communications. Jill and Chris search for Jack Norman, the leader of Veltro, knowing that he holds evidence against Lansdale. However, he has gone delusional, and survived a year by injecting himself with T-Abyss and resisting mutation through his own desire for vengeance; he then injects himself with an overdose of the virus, believing Chris and Jill to be FBC sent to kill him, and transforms into a new type of Tyrant known as the "Final Form Abyss". After a long battle, he is finally killed, expressing his relief that he could finally be at peace. Chris and Jill then broadcast the video via Norman's PDA, exposing Lansdale. O'Brian is immediately released and arrests Lansdale. The truth behind Terragrigia went public and the FBC was dissolved. Parker, who was saved by Raymond from the explosion, was found adrift off the shore of Malta and, after a month of recovery, resumed his position as a Special Operations Agent for the BSAA; while O'Brian decides to take responsibility for his actions in orchestrating the entire mission and steps down as director of the BSAA. Quint and Keith are revealed to have survived the air raid. The game then shows Chris and Jill walking up to the Spencer estate from the "Lost in Nightmares" episode of Resident Evil 5. In a post-credits scene, Raymond approaches Jessica at a cafe and gives her a sample of T-Abyss. She asks him why he saved Parker, with him replying that he "had his reasons", whilst removing his sunglasses.



SAINTS ROW IV

Shortly after the fall of STAG, Pierce, Shaundi and the Boss are called upon to assist MI-6 agent Asha Odekar and her contact, former Deckers leader Matt Miller, in infiltrating a Middle Eastern compound to assassinate Cyrus Temple, the former leader of STAG who has since gone insane and obsessed with killing the Saints, and plans on destroying Washington D.C. using a nuclear missile. The Boss manages to kill Cyrus, but is unable to stop him from launching the missile. Climbing aboard the missile, the Boss disarms the nuke in midair before it reaches Washington, earning the adoration of America.
Five years later, the Boss has been elected President of the United States, with several members of the Saints acting as cabinet. While preparing for a press conference, the Boss is told that Asha and Matt have arrived at the White House, which the Saints have renamed the White Crib, to warn them of what they suspect is an impending alien invasion. Just as the Boss is informed, the invasion begins, spearheaded by the alien warlord Zinyak, who captures all of the cabinet members as well as the Boss.
The Boss wakes in what appears to be a 50s sitcom set in the city of Steelport, devoid of violence or foul language. The Saints' computer specialist, Kinzie Kensington, contacts the Boss and informs them that they are trapped inside a simulation, and that each of the Zin's prisoners are trapped in personal simulations of their own fears in order to break their will, as the Boss fears of a world devoid of foul language and violence. With Kinzie's help, the Boss breaks free of the simulation and joins Kinzie and Vice President Keith David in a stolen Zin ship. While the trio attempt to contact reinforcements from Earth, Zinyak atomizes the planet, killing everyone not already captured by the Zin. Determined to get revenge for Earth, the Boss returns to the Steelport simulation, hoping to use it to find the remaining Saints and somehow reach Zinyak. The Boss begins to go into the other Saint's simulations in order to rescue them, revealing each of their own fears including Matt's fear of being trapped in the cyberworld and Killbane coming after him, Shaundi's fear of her former calm and fun-loving self, Pierce's fear of the Saint's image turning on him, and Benjamin King's fear of his former gang the Vice Kings.
As the simulation begins to weaken under the Saints' influence, Zinyak floods virtual Steelport with copies of gang members the Boss has faced in the past. Kinzie determines that the copies are being made from someone's memory, leading the Boss to conclude that Saints lieutenant Johnny Gat, who was thought dead, is still alive and trapped within the simulation. Despite protests from Kinzie and Matt that rescuing Johnny will reveal their location to Zinyak, the Saints make their way to where Johnny is being held, while taking note of how many people are being held on Zinyak's ship implying that there may still be hope for humanity. The Boss eventually frees Johnny's mind from his nightmare of Aisha's death that he had been trapped in and gets him back to the ship. Johnny explains that during the fight in which he was presumed killed, he was actually abducted by Zinyak years in advance of their invasion, as Zinyak had concluded that Johnny could have single-handedly stopped him if left on Earth.
The Saints rally inside the simulation in order to prepare to confront Zinyak, but they are ambushed by an enormous Zin force. As they escape, Kinzie is captured by Zinyak, and the Boss emerges from the simulation to find that Keith has knocked the other Saints out and fled, showing that he betrayed the Saints. Returning to Steelport, the Boss finds Keith has been declared president of the simulation. When confronted, Keith claims that Zinyak has the means to restore Earth, and has agreed to do so in exchange for the Boss' life. The Boss, believing that Zinyak is lying, pursues Keith into his nightmare with the help of Roddy Piper, who is ultimately unable to bring himself to kill his friend and rejoins the Saints, telling them where Kinzie has been taken.
After the Boss rescues Kinzie from her nightmare, she devises a plan to crash the simulation, which will force the Zin to draw power from their ship to keep it running, thus weakening the ship itself and creating an opening for the Saints to enter. Working together, the remaining Saints manage to take control of the simulation and overload it, shutting it down just as the Boss escapes. The Boss leads an assault on Zinyak's ship, confronting him in his throne room. While the entire Zin Empire watches, Zinyak and the Boss battle each other, and with help from the Saints, the Boss kills Zinyak and emerges victorious. Impressed, the Zin forces surrender to the Boss, who becomes the new head of the Zin Empire.
The Boss asks Zinjai, one of Zinyak's servants if they truly have the technology to bring Earth back. Zinjai answers saying that they can not simply bring back Earth because of it being atomized, but mentions that the Zin have time-travel technology, which would allow the Saints to go back in time before Earth was destroyed. With this in mind, the Boss looks at the Saints and says, "Let's go on a field trip." As the credits roll, there is a curtain call set to Montell Jordan's "This Is How We Do It". In a post-credits scene, Zinjai shows the Boss the many humans in stasis that Zinyak had collected from across history, one of them being the nineteenth century writer, Jane Austen. Being a fan of Austen, the Boss wakes her out of stasis, revealing that she had been the narrator throughout the game.
There is also a non-canonical "bad ending" that plays out should the player not complete all of the loyalty missions. In this ending after the Zin forces surrender to the Boss, the Saints make their plans to take over more planets, unaware of their ability to meet Austen or return to Earth.



DEATH TRACK RESURRECTION
























Death Track: Resurrection is set in the future after World War III. The game involves racing and trying to finish first across several tracks located around the world, including Bangkok, Vatican City, London, Moscow, New York, Paris, Prague, San Diego, Istanbul and Tokyo. Players try to earn points by doing various stunts, which can be used for upgrades to cars and weapons. Cars can be equipped with an assortment of weapons, which can be fired at opponents to slow them down and knock them out.In Scenario,the main character is Antonio Salevani & his objective is to defeat Thorvald Nesson in New York,to have revenge on him because he killed the previous 8 pilots, to destroy his Bosscar & to revived his career.



BULLY SCHOLARSHIP EDITION PC


























Bully is an action-adventure open world video game set in a school environment. The player takes control of teenage rebel James "Jimmy" Hopkins, who from the opening cutscene is revealed to be a difficult student with a disruptive background. The game concerns the events that follow Jimmy being dropped off at Bullworth Academy, a New England boarding school. The player is free to explore the school campus in the beginning and, later on in the game, the town, or to complete the main missions. The game makes extensive use of minigames. Some are used to earn money, others to improve Jimmy's abilities or get new items.
School classes themselves are done in the form of minigames, broken into five levels of increasing difficulty. Each completed class brings a benefit to gameplay. English, as an example, is a word scramble minigame, and as Jimmy does well in this minigame, he learns various language-skills, such as the ability to apologize to police for small crimes. Chemistry is a button pushing minigame which rewards Jimmy with the ability to create firecrackers, stink bombs, and other items at his chemistry set in his room at the dorm. He can learn new fighting tricks and can play dodgeball in the Gym class. In the Art class, he has to unveil a painting of Ms. Philips, being wary of the bombs and explosives in the minigame. He can make new bicycles in Shop class and has to complete photography missions in Photography classes. In the scholarship edition, four new subjects- Biology, Maths, Music and Geography are added. He has to dissect animals in Biology, solve multiple choice questions in Maths, press the buttons according to the beat in Music and put the flag to its corresponding country in Geography.
Jimmy has a multitude of weapons available, although they tend to run along the lines of things a school boy might actually attain, such as a slingshot, bags of marbles, itching powder, fire crackers, stink bombs, and, later in the game, a bottle rocket launcher and the spud cannon. He can pick up and use various improvised weapons like bats, sticks, or flowerpots. The weapon Jimmy uses the most are his fists and feet; as the game progresses, Jimmy will be able to learn new moves and combos. Fighting is an integral part of the game; each of the game's five chapters culminates in a battle against the leader or leaders of a given clique. Jimmy, however, has a health bar in which if it gets depleted, he becomes knocked out, causing the mission he is doing to fail and Jimmy to be sent to the nearest medical center.
The game incorporates a crime system, similar to the Grand Theft Auto series. Any criminal actions Jimmy commits will raise his heat level by increments instead of the "star system." Some common criminal actions such as fighting and rule breaking has little effect on Jimmy's heat level. Moderate crimes such as theft, vandalism, and usage of weapons will raise his heat level considerably. However, violence against girls, smaller kids, or adults and authority generally has swift and severe consequences. Jimmy can get busted by the prefects, teachers, police and even some townspeople after he commits crimes. If this happens, the mission he is doing automatically fails, and most of Jimmy's weapons are confiscated. Depending on where and when Jimmy gets busted, he gets sent to the headmaster's office (and possibly detention), his dorm room, the classroom with a class in session, the Bullworth Academy front gate, or the police station.
Jimmy also has an assortment of vehicles to operate—mainly a skateboard, but also a motor scooter, a go-kart, a lawn mower (for money, and also to complete a detention and, towards the end of the game, some missions), and various bicycles. By passing shop classes, Jimmy can build increasingly high-performance BMX bikes, and use them in either races or a bike park. The player can alter Jimmy's physical appearance to their liking by purchasing new clothes, haircuts, masks, or even tattoos.










DOWNLAOD FREEARC ARCHIEVER


PROTOTYPE PC RIP






















Alex's primary superpower is his ability to shapeshift, changing his body into anyone . Going hand in hand with this power is his ability to "consume" others, absorbing them entirely. This process allows Alex to quickly regain health by absorbing the biomass of his enemies. This also allows him to take on the forms of the enemies he absorbs, thereby allowing the player to move about the enemy as one of them. The disguise will only last as long as Alex remains inconspicuous. Alex has incredible physical strength, and will kill most humans in a single punch. He can perform various melee attacks without shapeshifting, as well as more gymnastic moves such as air combos, sliding along the ground using any humanoid enemy's body, and a high-speed rolling cannonball attack.
Alex can also transform parts of his body into a selection of martial implements acquired over the course of the game, either as purchased upgrades or being given them. Offensive powers include the large and powerful Blade arm, fast razor-sharp Claws (which can also erupt large spikes from the ground), the telescoping Whipfist, Musclemass that augments his strength, and the slow but powerful Hammerfists. Defensive options consist of a large shield on Alex's left arm for blocking ballistic attacks that needs to regenerate after excessive damage, and full body armor that exchanges agility and speed for toughness in hand to hand combat; both will allow Alex to plow through most obstacles when active. Vision modes include thermal vision, which allows Alex to see enemies through smoke and other obstacles at the expense of a decreased vision range, and Infected vision, which highlights those infected with the BLACKLIGHT virus as well as military units. Both vision modes muffle all of Alex's other senses, such as hearing, in order to concentrate on his sight. One defensive and offensive power may be active at a time, and using either will negate Alex's current disguise. In addition to his own abilities, Alex can take the weapons from defeated or absorbed enemies. These include automatic rifles, machine guns, grenade launchers, and missile launchers. He can also seize control of military vehicles, such as tanks and helicopters.
Alex's most powerful attacks are the Devastators, which require Alex to be in Critical Mass - either a state of near-death or the exact opposite, having excess stored biomass and increased health. These include the Tendril Barrage, which fires impaling tendrils from his body in all directions, the Groundspike Graveyard, which erupts massive spikes from the ground all around Alex, and the Critical Pain, which fires a single beam of hardened biomass from his hands to severely damage a single target.
For movement around the city, Alex uses his increased physical abilities. When sprinting, he will automatically hop over cars, barriers and other obstacles without losing momentum. Alex will also scale any wall he comes into contact with and simply knock aside any humanoids that get in his way without stopping. He can jump great heights and distances, enough to clear five-story buildings, and can sprint at extreme speed indefinitely. Falls cause no damage to the player even from the greatest heights. Even small jumps are enough for Alex to dent the ground beneath him, and falls from sufficient heights will create shockwaves at the point of impact which will kill most humans nearby and send objects as large as cars flying. Falling height also factors into several of Alex's melee attacks.
Enemies in the game are the Infected: those infected with the BLACKLIGHT virus, and the Military. The Infected consist of ordinary civilians infected with the virus that are generally not a threat to Alex. However, the Hunters, huge creatures created from Infected water towers, are one of the main enemies in the game. Evolved Hunters referred to as Leaders are one of the most powerful creatures in the game and are incredibly hard for Alex to kill. The Military consist of ordinary soldiers which are usually not a threat to Alex, although they are capable of operating weaponry that is extremely dangerous to Alex, such as tanks and heavily armed helicopters. The Military also consists of BLACKWATCH, an agency dedicated to combating biological and nuclear warfare. BLACKWATCH is one of the intricate parts of the game's story and create some of the most deadly biological weaponry to combat Alex, including viral detectors capable of detecting Alex even in his disguise, and, introduced later in the game, the deadly poison Bloodtox, capable of slowly killing Alex and the Infected. Introduced later in the game are heavily armored and durable soldiers referred to as Super Soldiers, capable of fighting against Alex and some of the strongest Infected.
In order to gain more advanced upgrades, Alex is capable of sneaking into Military Bases using a disguise and stealthily consume various officials within the base. He can also set off an alert within the base, in which the only way to escape is to slaughter whoever is in the base. Alex can also gain upgrades from the Infected by collecting genetic data. Infected Hives, like Military Bases, are located all over the city, and produce genetic data constantly. Alex can destroy the Infected Hives or simply absorb the data on the outside as it is being produced. At the start of the game, only small factions of the Infected and Military are present in the city. However, as the game progresses, the Military and the Infected begin to expand. Territory in the city is made out of three distinct zones. Blue Zones are in Military control and are relatively clean of the Infection. Red Zones thrive with the Infection, although there still remains a strong Military presence. In some areas of the city, a Blue Zone and a Red Zone might converge, creating a new and distinct Purple Zone. In these Zones, the Military and the Infected are in a constant battle for control. How the player decides to act in these Zones determine which faction seizes the territory.
The game takes place in a medium size Manhattan with all his famous landmarks and place like the Empire State Building, the Chrysler Building, the Trump Building, the One Chase Manhattan Plaza, the Conde Nast Building, the Metlife Building, the One New York Plaza, the New York Life Building, among others.